Room with a View: Difference between revisions

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m (removed question asking why answer wasn't working. not the place for it)
(Solve is still incomplete)
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<SPOILER>
<SPOILER>
Imagine looking straight down on a city with tall buildings. Create a colored 3D chart.  Each of the numbers represent height in units.  Once the chart is created, rotate it 90 degrees (so the tops of the buildings are moving away from you).  You should see an image similar to the following:
Imagine looking straight down on a city with tall buildings. Create a colored 3D chart.  Each of the numbers represent height in units.  Once the chart is created, rotate it 90 degrees (so the tops of the buildings are moving away from you).  You should see an image similar to the following: [note that this only works when you have filled in the blank squares with numbers, which presumably came from the fireworks clue - e.g the yellow squares in the third to sixth columns need 7s in them]


[[Image:Gemini2.gif]]
[[Image:Gemini2.gif]]

Revision as of 09:32, 30 January 2007

RoomWithAView1.jpg

RoomWithAView2.jpg


<SPOILER> Imagine looking straight down on a city with tall buildings. Create a colored 3D chart. Each of the numbers represent height in units. Once the chart is created, rotate it 90 degrees (so the tops of the buildings are moving away from you). You should see an image similar to the following: [note that this only works when you have filled in the blank squares with numbers, which presumably came from the fireworks clue - e.g the yellow squares in the third to sixth columns need 7s in them]

Gemini2.gif

http://vanishingpointwiki.com/wiki/Image:Gemini2.gif

Answer is: gemini2

</SPOILER>

Onto the Collection_Plate